Apple to launch standalone AR,VR headset by 2022

According to some recent reports, Apple has confirmed that the company is planning on releasing virtual-reality devices underpinned by a new 3-D sensor system in the year 2022.

With it’s new iPad Pro soon to launch in the first half of the next year, with interesting features like a new module with two camera sensors, up from one on the current models, and a small hole for the 3-D system, letting people create three-dimensional reconstructions of rooms, objects and people. The Cupertino, a California- based industry which manufactures updates for Apple, plans to add a new sensor to new high-end iPhones later in 2020, along with 5G networking capabilities.

By 2021-2022, Apple plans to launch its blockbusting product, the combined AR and VR headset, which will help users focus on gaming, movies, and have better connection while conferencing by including external disturbance cancelling features. Apple had originally intended to have the technology for its initial headset ready in 2019 for a release in 2020, but recently decided to push that back to 2022. The glasses are suspected to be launched by 2023.

Chief Executive Officer Tim Cook has talked up AR for some time, and the technology is the core of Apple’s next big hardware push beyond the iPhone, iPad and Apple Watch. The technology will obviously be centered around the new sensor addition which is hoped to also improve the FaceID quality to increase safety on the front of Apple’s latest mobile devices.

The basic reason as to why Apple wants to come out with a product with a combination of both AR and VR is that Augmented reality easily mixes the real world with the virtual world, letting a user interact with other people while also seeing digital information such as text messages and directions in a maps app. Virtual reality is all-encompassing, gluing humans to headsets, like the HTC Vive or Oculus Rift with high-resolution lenses used for gaming and video.

Engineering teams for the iPhone and iPad have begun their work on connecting important applications and software features to a new operating system to perfect the technology, dubbed “rOS” internally, that will let current devices work with the future headset and glasses, which is a rather new feature offered by Apple.

Apple has about 1,000 engineers working on the AR and VR initiative, which is led by vice president Mike Rockwell. Apple is really serious when it comes to picking members for its team for a specific product. The multi-disciplinary team is part of Apple’s hardware engineering division, but has its own leadership with executives who have worked on Apple’s gaming software system, earlier iPhone hardware, software engineering and manufacturing. The team also has ex-NASA engineers, former game developers and graphics experts. It is based in a nondescript area of Sunnyvale, California, not far from Apple’s main campus in Cupertino.

Knowing that the market is going to grow immensely for this in the coming years, Apple has strategized the launch of the AR VR headset with the Watch, AirPods and Beats headphones.


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